The Bitter End

The simple rules for rope in Torchbearer’s gear chapter are perfectly suitable for most campaigns, but rope has a special place in the pantheon of adventuring gear. Just like torches and rations, a...
The Delver's Guide to Surviving the Underworld

The Delver's Guide to Surviving the Underworld is a FREE expansion to The Vagrant's Guide, brought to you by Jared Sorensen of Memento Mori Theatricks. If you backed the Kickstarter or bought a PDF...
Heave Ho!
Have you been sitting around waiting for one of your friends to ask you to help them move? Well, wait no more. Using these advanced hauling rules, you can now get all the fun and excitement of moving...
The Vagrant's Guide to Surviving the WildIn Stock

The Vagrant’s Guide to Surviving the Wild is a Torchbearer Sagas supplement for travelers in the wilderness. The nearby ruins are now emptied—picked clean by freebooters and ne’er-do-wells who...
List of Mail
Loyal followers, we have more projects in the works than ever! If you want to stay on top of the latest Mordite Monday posts, crowd-funding announcements and product releases, you should submit to...
The Grind Turn 2: Talk of the Town

The Kickstarter for The Grind Turn 2: Mistvale Nights is thriving. There's still time to support this spooky gothic horror gazetteer-style adventure! On this week's Mordite Monday, let me tell you a...
Vagrant's Guide PDF
The PDF of The Vagrant's Guide to Surviving the Wild is now available for download at DriveThruRPG.com! If you were a kickstarter backer you should already have received your email with the link to...
A Vagrant's Update

Happy New Year! We're putting the finishing touches on the Vagrant's Guide, and it is very, very close.
The Delver's Guide
When Jared Sorensen jumped in and started writing the Cavernous Underworld territory for the upcoming expansion to the Vagrant's Guide, we were excited to say the least. But it was only the tip of...
Reaching the Destination
Today is the final day of the Kickstarter campaign for The Vagrant's Guide to Surviving the Wild, the Torchbearer supplement for travelers in the wilderness. Over the course of the campaign, we've...
The Vagrant's Guide: Nazdreg the Goblin Wolfrider
The Kickstarter campaign for our new book, The Vagrant's Guide to Surviving the Wild is now live! Over 140 pages of mounts, new classes, gear, spells and prayers, monsters... a little...
The Vagrant's Guide: Qacha the Marauder
Mordite legions, today we launch our Kickstarter campaign for our new book, The Vagrant's Guide to Surviving the Wild. Over 140 pages of mounts, new classes, gear, spells and prayers, monsters... a...
The Vagrant's Guide: Ramiro the Cavalier
Mark your calendars for Monday, October 7th. On that hallowed date, Mordite press will launch a Kickstarter campaign for our new book, The Vagrant's Guide to Surviving the Wild. Over 140 pages of...
The Vagrant's Guide: Chira the Centaur Nomad
Mark your calendars for Monday October 7th. In one week, Mordite press will launch a Kickstarter campaign for our new book, The Vagrant's Guide to Surviving the Wild. Over 140 pages of mounts, new...
Getting there's the hard part...
#vagrantsguide
Worsening Conditions
Experienced delvers know that Torchbearer's conditions are much more than a hit point meter. Each condition is a strategic restriction, an averted twist, a roleplaying cue, and experience points in...
Hail Softcover!

Long have we labored in darkness, feverishly preaching the word to any who will listen. The prophets themselves speak, the pews are full, and yet our precious tome has grown scarce. It has acquired a...
Animus (Intelligent Objects)

Certain magic items possess an animating spirit. These driven and often malevolent spirits work through magic to bring about their own goals, utilizing their mortal owners as pawns to this end.
Loyalty and Resentment
A new optional rule for managing advanced Torchbearer relationships.
Managing Resources — The Town Ability
A new 'bulk resources' rule for buying whole batches of items.
The Grind PDF is Now Released

Mordite Press' much-too-big-to-be-a-zine supplement for the Torchbearer RPG — The Grind — is now available in PDF form.
Transmogrification

Transmogrification 5TH CIRCLE SPELL (Vitalis) Tapping into the shared origins of all life, the vitalist rearranges muscle, bone, and sinew into the form of whatever creature suits their whims.
Ardmor on the Horizon

Ardmor Actual Play Coming Soon...
Streams & Sand Wurms
MyNamesArt has been active in the Torchbearer community for a while now, and he's started streaming some Torchbearer content! Check out his Twitch here and give him a follow. In this installment, he...
Master's Manual V: NPC Stats

Previously in the Master's Manual we have explored how to balance a session, how to estimate the difficulty of obstacles, how to gauge the relative power of monsters, and how to make sense of unusual...
Master's Manual IV: Narrating Conflicts
Conflicts handle a variety of pivotal moments in Torchbearer: arguments, contests, and struggles of will, daring chases or escapes, and more. While the rulebook thoroughly explores “Fight”-style...
Killing Word

"To snuff out a life with a word... any so-called archmage who would pervert the art to such heresy is unworthy of the title." — Gambinster the Red
Temporal Bubble

Another glimpse into the forbidden grimoire...
Fooling Around with Trick Conflicts
One of the coolest features of the conflict system in Torchbearer is that it can be applied to almost any chaotic, dramatic scene— not just fights! However, many of the other conflict types receive a...
'Old School' New Schools

In Torchbearer— as in B/X Dungeons & Dragons— magic spells are highly self-contained things. They give you all the rules you need to use them, and they only very rarely note how they might...
Converting Monsters
Behold, a vision in my scrying orb... there are brave scholars who pray for guidance as they pore through the ancient tomes. Those calls shall not go unanswered.
The Answer to Your Prayers
I just finished editing some awesome upcoming Magician and Elf spells for our Kickstarter-funded, Zine Quest, Mordite Press presents: The Grind, a Torchbearer Zine. But what about the humble (or...
Actual Play: Floating Castle Ardmor, Part 1
Mordite Press is playing through Shane King’s adventure Floating Castle Ardmor, which is available for free under the Dungeoneers license. The adventure is still in its “alpha” playtesting phase, so...
Torchbearer G+ Lifeboat
With the life draining out of G+, I'm setting up a slack that people can join for discussion while we await the promised land.
The Orc Warmonger
Mordite Press presents a new Torchbearer class for heartless players and GMs: the Orc Warmonger (PDF).
Master's Manual III: Versus Tests and Conflicts
In Part II, we discussed Obstacles and how to evaluate what obstacles were challenging for a given party. Today we're going to look at versus tests and monsters, and how to gauge just how dangerous a...