Reaching the Destination

Today is the final day of the Kickstarter campaign for The Vagrant's Guide to Surviving the Wild, the Torchbearer supplement for travelers in the wilderness. Over the course of the campaign, we've...

Read More »

The Vagrant's Guide: Nazdreg the Goblin Wolfrider

The Kickstarter campaign for our new book, The Vagrant's Guide to Surviving the Wild is now live! Over 140 pages of mounts, new classes, gear, spells and prayers, monsters... a little...

Read More »

The Vagrant's Guide to Surviving the Wild

Image for The Vagrant's Guide to Surviving the Wild

The Vagrant’s Guide to Surviving the Wild is a Torchbearer Sagas supplement for travelers in the wilderness. The nearby ruins are now emptied—picked clean by freebooters and ne’er-do-wells who...

Read More »

The Vagrant's Guide: Qacha the Marauder

Mordite legions, today we launch our Kickstarter campaign for our new book, The Vagrant's Guide to Surviving the Wild. Over 140 pages of mounts, new classes, gear, spells and prayers, monsters... a...

Read More »

The Vagrant's Guide: Ramiro the Cavalier

Mark your calendars for Monday, October 7th. On that hallowed date, Mordite press will launch a Kickstarter campaign for our new book, The Vagrant's Guide to Surviving the Wild. Over 140 pages of...

Read More »

The Vagrant's Guide: Chira the Centaur Nomad

Mark your calendars for Monday October 7th. In one week, Mordite press will launch a Kickstarter campaign for our new book, The Vagrant's Guide to Surviving the Wild. Over 140 pages of mounts, new...

Read More »

Worsening Conditions

Experienced delvers know that Torchbearer's conditions are much more than a hit point meter. Each condition is a strategic restriction, an averted twist, a roleplaying cue, and experience points in...

Read More »

Hail Softcover!

Image for Hail Softcover!

Long have we labored in darkness, feverishly preaching the word to any who will listen. The prophets themselves speak, the pews are full, and yet our precious tome has grown scarce. It has acquired a...

Read More »

Animus (Intelligent Objects)

Image for Animus (Intelligent Objects)

Certain magic items possess an animating spirit. These driven and often malevolent spirits work through magic to bring about their own goals, utilizing their mortal owners as pawns to this end.

Read More »

Loyalty and Resentment

A new optional rule for managing advanced Torchbearer relationships.

Read More »

Managing Resources — The Town Ability

A new 'bulk resources' rule for buying whole batches of items.

Read More »

The Grind PDF is Now Released

Image for The Grind PDF is Now Released

Mordite Press' much-too-big-to-be-a-zine supplement for the Torchbearer RPG — The Grind — is now available in PDF form.

Read More »

Transmogrification

Image for Transmogrification

  Transmogrification 5TH CIRCLE SPELL (Vitalis) Tapping into the shared origins of all life, the vitalist rearranges muscle, bone, and sinew into the form of whatever creature suits their whims.

Read More »

Ardmor on the Horizon

Image for Ardmor on the Horizon

Ardmor Actual Play Coming Soon...

Read More »

Streams & Sand Wurms

MyNamesArt has been active in the Torchbearer community for a while now, and he's started streaming some Torchbearer content! Check out his Twitch here and give him a follow. In this installment, he...

Read More »

Master's Manual V: NPC Stats

Image for Master's Manual V: NPC Stats

Previously in the Master's Manual we have explored how to balance a session, how to estimate the difficulty of obstacles, how to gauge the relative power of monsters, and how to make sense of unusual...

Read More »

Master's Manual IV: Narrating Conflicts

Conflicts handle a variety of pivotal moments in Torchbearer: arguments, contests, and struggles of will, daring chases or escapes, and more. While the rulebook thoroughly explores “Fight”-style...

Read More »

Killing Word

Image for Killing Word

"To snuff out a life with a word... any so-called archmage who would pervert the art to such heresy is unworthy of the title." — Gambinster the Red

Read More »

Temporal Bubble

Image for Temporal Bubble

 Another glimpse into the forbidden grimoire...

Read More »

Fooling Around with Trick Conflicts

One of the coolest features of the conflict system in Torchbearer is that it can be applied to almost any chaotic, dramatic scene— not just fights! However, many of the other conflict types receive a...

Read More »

'Old School' New Schools

Image for 'Old School' New Schools

In Torchbearer— as in B/X Dungeons & Dragons— magic spells are highly self-contained things. They give you all the rules you need to use them, and they only very rarely note how they might interact...

Read More »

Converting Monsters

Behold, a vision in my scrying orb... there are brave scholars who pray for guidance as they pore through the ancient tomes. Those calls shall not go unanswered.

Read More »

The Answer to Your Prayers

I just finished editing some awesome upcoming Magician and Elf spells for our Kickstarter-funded, Zine Quest, Mordite Press presents: The Grind, a Torchbearer Zine. But what about the humble (or...

Read More »

Actual Play: Floating Castle Ardmor, Part 1

Mordite Press is playing through Shane King’s adventure Floating Castle Ardmor, which is available for free under the Dungeoneers license. The adventure is still in its “alpha” playtesting phase, so...

Read More »

Torchbearer G+ Lifeboat

With the life draining out of G+, I'm setting up a slack that people can join for discussion while we await the promised land.

Read More »

The Orc Warmonger

Mordite Press presents a new Torchbearer class for heartless players and GMs: the Orc Warmonger (PDF).

Read More »

Master's Manual III: Versus Tests and Conflicts

In Part II, we discussed Obstacles and how to evaluate what obstacles were challenging for a given party. Today we're going to look at versus tests and monsters, and how to gauge just how dangerous a...

Read More »

Master's Manual II: Obstacles

Image for Master's Manual II: Obstacles

In Part I we discussed how skill and ability tests against obstacles are only a part of Torchbearer’s overall flow. A lot hangs on how the GM presents information to the players and the choices that...

Read More »

Master's Manual: Pacing

The Torchbearer rulebook has solid advice on running the game, and I recommend periodically re-reading it as your Torchbearer campaign unfolds. Specific headings like Describe to Live and...

Read More »

Otherworld Problems

Image for Otherworld Problems

As the Torchbearer rulebook helpfully explains, the magician is the most complicated class in the game. A close reading and mastery of the spell rules is necessary to get the most out of playing a...

Read More »

PAX Unplugged — Roast of the Condor Queen!

Mordite Press is preparing a feast of gaming for PAX Unplugged 2018! To celebrate, we're putting on a sale! From today until December 3rd, all our books are 30% off. This can combine with...

Read More »

Nature Demystified

Image for Nature Demystified

Nature is one of the most abstract rules in the Torchbearer RPG. You could, in theory, play many sessions without rolling it at all. Even so, a lot of the other mechanics hang from it, and once...

Read More »

The Make-A-Lich Foundation

Image for The Make-A-Lich Foundation

Some time ago, I presented Jared Sorensen (Memento Mori Theatricks) with a notion: his Specialist class rules should be used to enable depraved Torchbearer magicians and clerics to attain Lichdom.

Read More »

Thouls and Thoblins

Image for Thouls and Thoblins

The most monstrous of holidays draws near, and so this Mordite Monday is a Monster! Following on Thor's example on the official Torchbearer Blog—which introduced and reproduced stat blocks for...

Read More »

Iconoclasts

Dwarven thieves, half-orc paladins, dark elf striders; some adventurers become more than just an exemplar of their heritage. You’ve rebelled against your upbringing, taking on a profession that’s...

Read More »

A Primer for the Torchbearer RPG

Image for A Primer for the Torchbearer RPG

It’s been five years since the Kickstarter for the Torchbearer RPG. There have been a lot of developments since then, both through official BWHQ products and the open Torchbearer Sagas License. While...

Read More »

Hail and Well Met!

A hooded stranger stumbles into the tavern from the rain-soaked streets bearing news of a quest. It slowly draws back its hood to reveal it's the Mordite Press Blog! Every Monday we'll post an...

Read More »

Roost of the Condor Queen

Image for Roost of the Condor Queen

A century ago, emissaries from Puku would travel into the kingdom of Feudor, offering priceless artifacts to trade and dispensing unique insights into the profound mysteries of the Otherworld. For a...

Read More »

Fearless and Freebooting

Image for Fearless and Freebooting

Nine indispensable character classes for bravely plundering, raiding, and looting. Inspired by traditional Norse mythology. Suitable for any campaign, but designed especially for the Torchbearer...

Read More »

The Crypt of Khaab'r

Image for The Crypt of Khaab'r

High in the steppes of Barbaria, the epics tell of Khaab’r, a brave and fearsome wanderer who rose to become King of his tribe. His dagger, Tiger’s Tooth, was his constant companion throughout his...

Read More »