The Kickstarter campaign for our new book, The Vagrant's Guide to Surviving the Wild is now live! Over 140 pages of mounts, new classes, gear, spells and prayers, monsters... a little of everything for both players and game masters.

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In this final preview, we'll finish exploring the iconic characters of the four new classes, and how they engage with the new rules.

On Monday we introduced you to Qacha, the marauder with aspirations toward beast-taming. Now let's meet...


Nazdreg, the Goblin WolfriderNazdreg

Stock: Goblin

Class: Wolfrider

Age: 5

Home: Chaos Caves 

Raiment: tattered red skullcap

Enemy: The Widow Bonsey

Level: 1st

Alignment: Chaos

 

Belief: There is me and my wolf, all else is prey.

Instinct: Always hunt when in camp.

 

Raw Abilities: Will 5, Health 3, Nature 5

Town Abilities: Circles 1, Resources 0

Nature Descriptors: Lying, Stealing, Stalking

Skills: Rider 4, Scout 4, Hunter 2, Orator 2, Fighter 2, Survivalist 2, Manipulator 2

Wise: Prey-wise, Beast-wise

Traits: Feral 1, Fiery 1, Loner 1

 

Inventory

Neck/worn: lodestone

Hands/carried: bow

Hands/carried: (bow)

Torso/worn: quiver with arrows

Torso/worn: backpack

Torso/worn: backpack

Belt/pouch: garlic

Belt/weapon: whip

Belt/skin: water (full)

Feet/worn: shoes

Backpack: game (2, x2 slots), bedroll (x2 slots), spare key, lock.

 

Nature Answers

Grab it without thinking, resort to violence, sweeten the meat with fear

 

Circles Answers

Loner tough and cool


Duwendo

Type: Dire Wolf

Nature: 5

Nature Descriptors: Hunting, Stalking, Roving

Coat: Grey

Sex: Male

Instinct: Always protect Nazdreg.

Inventory

Mount/worn: riding saddle

Mount/worn: (riding saddle)


Ramiro smells disgusting, right buddy? Like fresh flowers and weak wine. What a dork.

"Chira smells like horsemeat. Easy now; she's the only one who knows where we're going. We can eat her when we get there.

"Qacha's alright. You seem to like her, anyway. But don't you trust her, with her treats and her growls. She won't look after you, not like I will. Got it?

"What a damn mess this is. Yeah, I'm glad to get away from that reeking town, too. We just needed to find a little... extra muscle before we head back home. We wouldn't want the pack to get any ideas. These idiots should do nicely, keep trouble off our backs. Just long enough for us to get in, get what's ours, and get going.

"Hey, do you smell that? Let's go kill ourselves some lunch!"


 

 

chaos reigns

lord mordeth

 

 

Vagrants art by Duamn Figueroa Rassol. Wolfrider by Paul O'Connell.

 


Torchbearer_Ds&Ds

Torchbearer Dungeoneers & Dragonslayers Non-Commercial Termsheet

  1. This is a plain language license for those who wish to create material for the Torchbearer roleplaying game for non-commercial digital publication. The license is between the authors, Luke Crane and Thor Olavsrud, and the licensee.
  2. This license grants the holder the right to create new supplementary material for the Torchbearer roleplaying game. The licensee may use Torchbearer rules and terms except when such use would reprint artwork or large or key sections of text of the rulebook. Character and monster statistics and descriptions are excepted and may be reprinted.
    1. Supplementary material eligible for the license includes but is not limited to: adventures, new artwork, monster statistics, town events, camp events, twists, weapons, spells and prayers, skills, traits, towns, traps, magic items and character classes
  3. To be eligible for the Torchbearer Dungeoneers & Dragonslayers non-commercial license, the licensee must use the associated logos and trade dress to designate the publication as part of this license.
  4. All Torchbearer Dungeoneers & Dragonslayers products are published without review. However, the authors reserve the right to revoke the license for reasons including but not limited to: poor presentation, offensive content or poor fit for the Torchbearer rules.
  5. We grant the licensee the right to distribute supplementary publications for Torchbearer in a digital format. Nothing may be charged for said publication and no fee or royalty will be paid by the licensee to the authors.
  6. The authors make no claim to the copyright of the licensed work except in areas limited by this license. All rights to trademarked terms are retained by the authors.
  7. We reserve the right to revoke this license at our discretion. If the license is revoked, the material must remove all reference to Torchbearer and the authors, including logos, rules and trade dress.

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Topics: Mordite Mondays, Vagrant's Guide, Torchbearer